Saturday, 28 February 2015

Wednesday night gaming

Wednesday night saw me pop round to the home of a secret wargaming friend.

We played:

The Star Wars version of attack wing - which saw my rookie pilot get downed twice by two TIE fighters in quick succession.


My nemeses, and they remain unbeaten.......



Closing in for the kill.

I found it great fun to play, despite my obvious lack of piloting skills. However, my friend did offer me the encouraging words of advice " nobody has ever lost this scenario before when playing the rebel ship " - cheers!

We then had a fun game of:

Where I drew the medic card:

I have read some very favourable reviews of this game, and nearly bought it myself. It is a CO-OP game where the players pit themselves against four diseases in a race against the clock to find a cure.

I really enjoyed it, and it did feel that you had to work as a team, and the pressure was on as the diseases took hold.

I recommend that you take a look.

Next Wednesday I think we are doing WW1.............

Thursday, 12 February 2015

Jacobites - the conclusion

Two of my secret wargaming friends returned last night to conclude the game from last week. They were in the midst of a tactical nightmare, each with its own problems.

Last week the Government forces had caused just under 400 casualties to the Jacobites 180. The Rebel regiments were failing to crash against the line of Government muskets and all was going well for the outnumbered Lord Falmouth, until one battalion on his left flank withdrew from the front line. They were tired and shaken, they had thrown everything at the Scots to no avail.

Other nearby units witnessed this withdraw and it sent shock-waves through the ranks.

Suddenly, Lord Falmouth faced a serious crises in moral, and still the Scots came on. They could smell blood.

Duke of Athole committed his reserve as soon as the battle was recommenced. These were fresh troops and unblooded. They hit the flank where the retreating Government battalion had left a gaping hole.

Lord Falmouth found himself trapped by his own defensive arrangement, his front rank was tired, but the Scots were too close to allow an orderly withdrawal. He considered a general advance and attack with bayonets, but was not confident of his men's moral. 

He could not maneuver half his force into the battle. They stood as spectators.

In effect, he had 1,800 men facing the entire Jacobite force. It was no wonder they were fatigued, they had been engaging an overwhelming force for two hours without break or respite.

Lord Falmouth had to rely on his second line, unfortunately they had witnessed, and had been bumped into, and through, by their colleagues withdrawing in disarray from the front line. It had caused some consternation in their own ranks.

This view probably explains the Government position quite well.

Duke of Athole did not have things all his own way. The clans in the van guard were pinned, and trying to find cover against salvo after salvo of musket fire. Even the attendance of senior officers attempting to get the men to charge into the enemy failed. They were brave, but not stupid.

Time again Athole found his orders to charge ignored.

Soon, one Government unit after the other retired off the table, Falmouths force shrinking in size, his command disintegrating. Still he clung grimly on.

Finally, Falmouth maneuvered so his 300 dragoons could attack the Jacobite left flank, would it be enough. Lord Falmouth admitted to hanging his hopes on this.

Athole, spotted a gap in the ranks, this had been made to let the Government dragoons out of the defensive position.

This turn saw two cavalry charges, one into the flank of a formed infantry unit, the other into a reforming Jacobite regiment, supported by three light guns with canister. I will let the reader decide which of the charges was successful....

The Jacobite charge routed the Government battalion, capturing both a standard from the enemy and Brigadier Farmer. This rout caused a major collapse in moral, and even Falmouth knew the show was up. This was confirmed when he witnessed 53 dragoons fall in their charge, smashed by canister shot. The attacked faltered within 50 paces of the Scottish infantry.

At this, Lord Falmouth ordered a general withdrawal of his shattered force.

The Jacobites won the day, through sheer numbers, and dogged determination.

CARNAGE AND GLORY rules recorded the following casualty information when Falmouth admitted defeat:

The Government Army has suffered losses of:
[ 38%]   2064 men of all arms
   incl.
[  3%]    211 prisoners of all arms 
[ 41%]   2007 bayonets 
[ 17%]     53 sabres 
[ 2%]      4 artillerists 
Honours: [ 105] 2 Battery Royal Artillery 
Losses include 1 standard[s]:
        [ 101] 59th Regt of Foot 
Losses include 1 General[s]:
        [ 102] Farmer - Captured 

The Jacobite Army has suffered losses of: 
[  5%]    747 men of all arms
   incl.
[  1%]    169 prisoners of all arms 
[  5%]    688 bayonets 
[  9%]     59 sabres 
[  0%]      0 artillerists 
Honours: [ 209] Earl of Cromarties Regt





Thursday, 5 February 2015

Wednesday night wargame - Jacobites

Last night two secret wargaming friends fought a fictional battle set in the seven years war. 

A new Jacobite rebellion has begun, and the Duke of Athole, in command of around 15,000 men, sought to smash a Goverment Army of around 5,000 men under the command of Lord Falmouth.

The battle was fought using the computer moderated rules Carnage&GloryII.

Even with the assistance of this rule set we did not finish the battle, and it was paused at a potentially significant point.

The player playing the part of the Duke of Athole immediately recognised that his main problem would be command and control, and bringing his full might to bear on the much smaller army.

Lord Falmouth, in this scenario, is an experienced commander, and as such, began his battle in a strong defensive position. The field in front of him would funnel his foe into a smaller front, slowing and preventing them using their superior numbers.

However Falmouth was outnumbered by at least 3-1 and his main issue would be fatigue in his troops.

Both commanders were faced with an 'interesting' tactical battle.

Just to add to their distress, the command and control of their units would take place using written orders. This would build in delays in changing tactical orders in the heat of battle.

The scene was set.....oh, did I mention that Carnage and Glory builds in commander skill and leadership abilities? - so even when their orders arrive at brigade staff, they may not be carried out as intended........


Lord Athole ordered a General advance on a broad front by four of his five brigades. The fifth held back in reserve. Even by reducing his numbers in the assault by a fifth, it would still be tight fit to attack the Goverment lines.

The general advance of the Jacobites.

Lord Falmouth held his breath, but told people near to him that he was confident he would hold the line. Meanwhile Athole was contemplating the huge number of troops moving toward the enemy, he knew his sheer numbers would be his main problem.

The right wing of the Jacobite behemoth. I took this 'action shot' for you grass roots wargamers....

The Goverment artillery soon found targets to fire at.


Artillery began to fall on the advancing clans men as they closed on the 'thin red line'.


It wasn't long before the first Jacobites closed on the Goverment first line. Even Falmouth held his breath at this point (and it was nothing to do with the pickled gherkins he had been munching).

The disparity in army size can be seen from this angle, as can Duke of Atholes problem with his 'room to manoeuvre'

Soon the battle was joined.

The Duke of Athole watched has his fearsome clansmen charged toward the Goverment battalions, they found themselves under sustained fire, and one Jacobite Regiment after the other failed to charge and break the line, choosing to find cover in the face of the wall of lead. It was at this time their lack of professional training began to show.

Only his musket men successfully engaged the enemy, and two cavalry charges were blunted by canister shot on his left flank.

Despite the urging of senior commanders, the raw troops in the clan regiments failed to make their charges.

Sustained fire by the Goverment troops kept the horde at bay.

Both sides exchanged musket fire


The arrival of more Jacobites added to the general confusion.

You can see the 'log jam' developing in front of Falmouths defences. It was not all one way, the Goverment forces were beginning to tire.


' Why us Sarge?' - 'Cos we are here laddy, nobody else'


The Goverment line held, despite significant pressure from the Jacobite forces.

'Do you have a flag?' - 'No Flag? - no country!'


Then, one of the Goverment battalions, who had been engaged for an hour in heavy fire pulled back, running through the battalions behind. Falmouth had seen the signs earlier, but had hoped they would hold. It was a gamble.

Moral in nearby battalions was affected.

It was at this point the battle was paused.....to be continued next Wednesday.

Stay tuned.

Monday, 2 February 2015

Jacobites - Teaser

On Wednesday night two secret wargaming friends will be fighting over Scotland......

This man is fighting for " Freedom "

This man stands in his way....

So do these chaps.....

And these....

However, these guys are keen to get involved

and they brought some family with them.

Not to be outdone, the neighbouring clan joins in

A few horses won't go amiss...

For King and Country.

The account will be settled on Wednesday evening.......