Three days of terror - Zombie Apocalypse - part 4

We parked up in view of the first road barricade at Staunton and switched the engine off. It was still too early to put the radio call into the detective, and the battery was low so we needed to conserve it.

All were asleep, no doubt brought on by the drop in adrenaline after the battle to get the car, apart from The Sarge and PC Le├Ęt.

They spoke in hushed conversation, both scanning the horizon for threats as they did so.

" My retractable bubble pool was due to be fitted the day this madness started " said PC Leet, out of the blue.

The Sarge was perplexed, he had never heard of such a thing. " Was it? " He said, not wishing to appear rude or foolish, and confused by the concept.

PC Leet looked at him as though he had curled one down in the car.." You sit in one in your bathing suit and drink alcohol, and the bubbles relax you! " he added, not sure if the sarge was joshing with him.

" You mean a jacuzzi " the sarge replied in a tired sounding voice

" Yeah, I couldn't think of the name " PC Leet replied, yawning

The sarge looked at his watch, and it was time to switch the radio on, he nodded in PC Leets direction and said " my chronometer indicates that we should activate the electronic switching device to enthuse the communications equipment and use the linguistic function to communicate directly "

PC Leet frowned and looked at him blankly " Eh? "

" Switch the radio on

Staunton. You can see the bonnet of the police car on the left and the compound on the top right of the picture.

" Mable this is Crazy Horse over " PC Leet spoke into the radio

" Crazy Horse this is Mable, good to hear from you, all good here, over " replied the detective

The sarge took the radio from Leet and spoke into it " Mable this is Buzz, our battery is low, so I will say this only once....." a brief overview of a daring plan, so cunning that you could put a tail on it and call it a fox, was described to the detective.

Both Leet and the detective, eyes widening, thought the sarge had gone a bit ' Gung Ho ' and their implicit trust in his leadership was questioned for the first time.......

This is the story of what subsequently unfolded........

Staunton was a peaceful hamlet in the beautiful countryside of England.

That peace had been shattered by the virus that brought the dead to life

The plan was simple and aggressive, the little band of survivors were going to rid Staunton of zombies.

They would split into two teams of six and sweep through the hamlet dispatching any zombies encountered. 

PC Leet and the detective could just about stomach that part, but questioned the decision to use the police car to ram an old fence to destroy the first group.

The Sarge simply replied " Trust me "

The comments by Leet, Graves and the detective were somewhat disparaging.......

The detective, despite his misgivings, lead his group out of the safety of the compound.

The boy and the girl with the hunting rifle stayed in the compound 

It wasn't long before the undead wandered in their direction, the boy ran from the compound to his grandmother....

Meanwhile.... PC Leet reluctantly followed his instructions.....

He attempted to ram the police car through the fence to wipe out a group of zombies, but at the last moment bottled it and gently touched the fence with the bonnet rather than smashing it through the rotten wood and crushing the zombies behind it.

Insensed, the sarge jumped immediately out of the vehicle and charged toward the group of undead.

Leet was shocked by the sudden change in behaviour of his friend. Was the pressure finally beginning to tell.........

The others run after their leader as he engages the enemy......

Meanwhile, undead in the fields behind the compound are drawn towards the detectives band of survivors.

A vicious battle erupts at the junction leading to the compound

PC Graves helps the sarge clear the ' the Zeds ' as he calls them

The sarge dispatches the last one and the area is clear.

The others, breathing heavily, acknowledge the Sarges plan.....but they are surprised by his aggression.

Meanwhile, the detective's group are fighting hard against a large number of walking dead.

Still more appear, drawn to the noise of gunfire.

They are ever present........

Finally they clear the last of them at the junction.

The Sarge and some of the group move toward the village centre to start clearing them. Leet is in the police car.

PC Graves, safe behind the barricade, starts shooting.....

PC Graves gunfire attracts more 'Zeds'

Others are shuffling towards the detective's group - at the far end of this photo....

He leads the group into the centre and more desperate fighting takes place

The little boy is separated and the writing is on the wall...

But some amazing dice rolls result in the little lad turning the events to a remarkable outcome, he fights off and drives back three zombies.....

More undead move to the sound of battle...

The Sarge, PC Leet, and hockey girl try to fight their way through.....

They close to contact....and a desperate fight ensued, forcing them back toward the police car...

One of the group was rooted to the spot in terror....the last two days having overwhelmed him.

He would have got into the car had PC Leet not locked it.

The detective's team had cleared the centre of the hamlet of zombies, but the Sarges team were in difficulty. It was at this time he ordered his team back, PC Leet being carried kicking and screaming to the car, desperate not to leave the sarge alone, facing a wall of zombies.

Face them he did, and like a knife through butter he dispatched the last two nests of 'Zeds' single handedly.

The police car headed for the compound, as did the detective and his group. The Sarge was alone in his task, and despite the overwhelming odds finished the job.

Like a killing machine, The Sarge sliced through the zombie scourge......

He killed the final nest of Zeds on his way to the compound....

The group greet the returning hero " He will be unbearable now " said PC Leet to the detective, wiping his tear stained eyes.

" bloody right he will " said PC Graves before he stepped up and gave the Sarge a big manly hug................


  1. Great game. Are using 'Flying Lead' rules, I noticed a measuring stick. Our gaming group use those rules for zombie games. We find giving the zombies an automatic short move really adds to the excitement. Give it a try.

  2. We do that too. Saves having to roll lots of dice to move the zombies. Great game.

  3. Great report Johnny. Those houses have been put on bases, sooooo much better.

  4. Really good AAR Jonny. You must be 'The Sarge' because you clearly know what you are doing. Driving the car into the fence was wonderful idea. Shame PC Leet is clueless and let you down. You should let the Zeds chow down on him, keep them busy for a couple of days. :)

  5. I imagine that the hand held weapons provide various bonuses during melee?

    1. That's a great idea Bubba. Must try that in my next game

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