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Showing posts from September, 2012

Escape to La Barquette

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Sunday night saw a 28mm World War 2 skirmish game at a secret wargamers friends wargame workshop, the scenario was based on actual events during the second day of the D-Day landings.

My briefing reported:

You are in command of a Fallschirmjager Platoon (of 1st Company, 1st Battalion, 6th Fallshirmjager Regiment):

"On June 7th 1944 the Ist Battalion was given orders to withdraw south from around Vierville towards Carentan. The Battalion was slow to react to this order and consequently the way was blocked by elements of the 501st and 506th Parachute Regiments of the 101st Airborne Division.

The scenario represents this attempted break out. The Allies will represent a patrol from 3rd Battalion 506th PIR.

In reality only some 25 men (out of 500) of the 1st Battalion were able to escape, the rest being killed or captured by the Americans. The 2nd and 3rd Battalions of the 6th FJR went on a few days later to defend Carentan, earning the title of the 'Lions of Carentan' for their dog…

ZULU

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It may add to the ambience of my tale if you watch the YouTube videos as you encounter them in this blog.
Saturday 15th September so my first all day wargame for some considerable time.

As the title, and YouTube video allude to, I was fighting the Zulu.
The table prior to play
I was suspicious about this grassy area, and rightly so as it turned out.
This rock area would also feature
My briefing was concise and to the point, a sharp, hurty, spear type point
A slightly blurred, posed photgraph (recently restored) of Major Spalding, prior to his expedition.
The front of the column, entering the table. There was a distinct aroma of bacon, sausage and egg in the games room at this point. It wouldn't do to fight on an empty stomach would it?
The view down the table, seems awfully long from a 28mm point of view.....
View from the left flank section
More of Spaldings little command enter the table. No sign of the Zulu. It would not last long, my opponent was wiping the last stains of egg …

Ambush Alley

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The Secret War-gamers Secret Wargaming friend ran a small Ambush Alley scenario on a quiet Wednesday evening in early September. The game table - all the terrain and buildings owned or made by my opponentI played Blue Force, and controlled two fire teams and a single command figure. My task was to rescue two Green force police officers holed up in a petrol station. As luck would have it, my team were on foot, and the petrol station was located at the far end of the table. All I had to do was navigate through a rabbit warren of buildings and alleyways crawling with insurgents. A breeze then....... The petrol station on the left My chaps form up at the "go" line just after the briefingMy plan was to send a team to the nearest highest building for "overwatch", and send the second team scurrying down the alleys to rescue 'Plod'. There were a lot of buildings to hide in......if you were an insurgent A group of Red Force insurgents waiting to buy their newspapers an…