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The Battle of Guilford Courthouse - part 2

A quick summary of my testing of the computer moderated Carnage and Glory II rules. I like them.

This was a solo battle that I played to test the rules out. I had made an admin error when entering the artillery data for both sides (too many guns), but other than that, I was really quite impressed. No doubt, the speed of the game will improve once I am comfortable with the rules.

I can still hear my secret wargaming friend say " But I miss rolling the dice "

He will be converted, oh yes he will!


The British marched in line across the battlefield toward the awaiting American Militia, their first line of defence. How long would their line hold?

The Scots and Hessians advance on the right flank

I moved the British across the table in linear formation. A broad assault. I did send the Jaegers to scout for a gap in the American defence on the left flank. The ran smack bang into some American light infantry and an exchange of fire took place.

After several exchanges of fire, the American light infantry routed. Although the Jaegers could not follow up the advance. I forgot to order each unit into open order - a learning point. The Jaegers were in cover (some light woods) and the Americans in the open - it is obvious that the rules took this into account:

The first number is the casualty count. The second, the unit strength - this can change with chaps running off and casualties etc.

[R] [ 104] Jaegers 0(casualties)/ 150 (unit strength) C Disordered Three Rank Line (British)

[D] [ 208] Light Infantry 94/ 206 C- Dispersed Three Rank Line (American)



















The two lines open fire. The British to devastating effect



Clearly the British, who were better troops, had devastating fire power, but the Guards on the left flank took a real pounding from the American artillery in the first line (remember these units were over strength due to my input error):


[R] [ 101] 2nd Guards 53/ 247 B Disordered Three Rank Line (British)


[ 211] 2nd Artillery Battery 12/ 188 [ 8] C- Formed Limbered (American)







Washington's Cavalry stem the tide - for a while

The left flanked stalled, moral had failed on a number of key British units causing them to fail to advance, this was due to a mixture of American (overpowered) artillery, and determined resistance by the American troops.


The American first line finally crumbles

Butlers Brigade did sterling work, but it was only a matter of time as one unit after another succumbed to poor moral, heavy losses and decided to call it a day. Below is the status of Butler's brigade at the end of the battle (Butler himself was captured by Tarletans cavalry, along with his artillery.

Brigade Butler

[ 202] Brigadier General Butler - Active B-

[D] [ 208] Light Infantry 94/ 206 C- Dispersed Three Rank Line

[D] [ 209] Washingtons Cavalry 60/ 90 C- Dispersed Two Rank Line

[R] [ 210] 1st North Carolina Militia 60/ 315 E+ Shaken Open Order

[ 211] 2nd Artillery Battery 12/ 188 [ 8] C- Formed Limbered

[D] [ 212] 2nd North Carolina Militia 64/ 236 D- Dispersed Three Rank Line

[D] [ 213] 3rd North Carolina Militia 75/ 225 D Dispersed Three Rank Line

[D] [ 214] Virginia Rifles 145/ 230 D+ Dispersed Three Rank Line



Tarleton just before he captures the American guns


The first line of the American defence did a sterling job, they caused casualties and disorder amongst the British. The second line, in essence two Virginian militia battalions, would no doubt have added to the casualties. I think I would have really struggled against the final American defence line.

I called it a day (well evening), and was content with my first bash at the rules. I am looking to run another game with a couple of mates, to further test the rules - Seven Years War in India anyone?

I have some learning to do using the rules, my troops need careful watch and cannot charge around the table willy nilly. Moral and fatigue are very important, and a close eye should be kept on the weather. I recommend them for large scale battles, and I know that in the not too distant future, my secret wargaming friend will be uttering those fateful words " this is too realistic, and I miss my dice "

The Carnage and Glory print of the battle:

Time - 13.15hrs


BRITISH ORDER OF BATTLE

Army Charles, Earl Cornwallis

[ 101] Lieutenant General Charles, Earl Cornwallis - Active B+

Brigade Webster

[ 102] Lieutenant General Webster - Active B

[R] [ 101] 2nd Guards 53/ 247 B Disordered Three Rank Line

[R] [ 102] 23rd Foot 31/ 194 B- Shaken Three Rank Line

[ 103] 33rd Foot 24/ 276 B- Formed Three Rank Line

[R] [ 104] Jaegers 0/ 150 C Disordered Three Rank Line

[ 109] Tarletons Cavalry 0/ 200 C- Formed Two Rank Line

Brigade Leslie

[ 103] Lieutenant General Leslie - Active B

[ 105] Foot Artillery Battery 0/ 200 [ 8] C- Formed Limbered

[ 106] 71st Highlanders 48/ 252 B- Formed Three Rank Line

[ 107] Von Bose Regiment 24/ 276 C- Formed Three Rank Line

[ 108] 1st Guards 19/ 281 B Formed Three Rank Line

Strengths:

losses/active

199/ 1676 Bayonets

0/ 200 Sabres

0/ 200 Artillerists

0/ 8 Cannon

199/ 2076 Total of all arms

6 Standards present



AMERICAN ORDER OF BATTLE

Army Nathaniel Greene

[ 201] Major General Nathaniel Greene - Active B+

Brigade Butler

[ 202] Brigadier General Butler - Active B-

[D] [ 208] Light Infantry 94/ 206 C- Dispersed Three Rank Line

[D] [ 209] Washingtons Cavalry 60/ 90 C- Dispersed Two Rank Line

[R] [ 210] 1st North Carolina Militia 60/ 315 E+ Shaken Open Order

[ 211] 2nd Artillery Battery 12/ 188 [ 8] C- Formed Limbered

[D] [ 212] 2nd North Carolina Militia 64/ 236 D- Dispersed Three Rank Line

[D] [ 213] 3rd North Carolina Militia 75/ 225 D Dispersed Three Rank Line

[D] [ 214] Virginia Rifles 145/ 230 D+ Dispersed Three Rank Line

Brigade Lawson

[ 203] Brigadier General Lawson - Active B

[ 206] 1st Virginia Militia 0/ 400 E+ Formed Three Rank Line

[ 207] 2nd Virginia Militia 0/ 400 E+ Formed Three Rank Line

Brigade Huger

[ 204] Brigadier General Huger - Active B+

[ 201] 2nd Maryland Continentals 0/ 375 [ 1] C- Formed Three Rank Line

[ 202] 1st Maryland Continentals 0/ 375 C- Formed Three Rank Line

[ 203] 1st Artillery Battery 0/ 200 [ 8] C- Formed Deployed

[ 204] 4th Virgiinia Continentals 0/ 375 C- Formed Three Rank Line

[ 205] 3rd Virginia Continentals 0/ 375 C- Formed Three Rank Line

Strengths:

losses/active

438/ 3512 Bayonets

60/ 90 Sabres

12/ 388 Artillerists

0/ 17 Cannon

510/ 3990 Total of all arms

10 Standards present



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